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Note that the stairs themselves are pitch-black, but do not have any traps.

If you take a closer look, you should note two chains on both sides of the statue (screen above).

What do we have here? Return the Skeleton Key to the Ebonmere Lock on the blue circle.

Please post it in the, The Elder Scrolls V: Skyrim Special Edition Achievement Sessions, The Elder Scrolls V: Skyrim Special Edition Achievements, The Elder Scrolls V: Skyrim Special Edition, The Elder Scrolls V: Skyrim Special Edition walkthrough, The Elder Scrolls V: Skyrim Special Edition Forum, Darkness Returns achievement in The Elder Scrolls V: Skyrim (Xbox 360), Darkness Returns achievement in The Elder Scrolls V: Skyrim (PC), Darkness Returns achievement in The Elder Scrolls V: Skyrim Special Edition (PC), Darkness Returns trophy in The Elder Scrolls V: Skyrim Special Edition (PS4), Darkness Returns trophy in The Elder Scrolls V: Skyrim (PS3), Darkness Returns trophy in The Elder Scrolls V: Skyrim VR (PS4), © 2020 TrueGaming Network Ltd, All Rights Reserved. dying."

Think of her as a scolding mother continually pushing you harder to be successful; outwardly sounding angry but silently content. This is the greatest honor a Nightingale can possibly achieve. "The last of the Nightingale Sentinels, I'm afraid. Farewell, Nightingale. This quest may halt after you are able to receive one of the three abilities and Karliah has spoken to Gallus. How do you know of me?" After dealing with the enemies, look inside the room upstairs to find a Soul Gem. Fall into the pit and search Anders' skeleton; read the message. If you still feel like doing some jobs, I'm sure Delvin and Vex have more than their fair share to give out. Either sneak past or kill them. It may help to wait a few hours before dropping into the well in order to have Karliah show up.

Then they can continue on to the next trial or, in the chance of receiving more loot, kill the other sentinels.

Find guides to this achievement here.

Use the key to re-open the Ebonmere. Pull the two chains to put out the lights of the sconces, so giving her (Nocturnal) what she desires most (darkness). Post Comment.

You cannot bring followers into the Twilight Sepulcher with you, even though the standard reminder will fail to appear. Version: 1 | Updated: 06/18/2018 Highest Rated Guide.

If they are killed, there is valuable loot on both sides of this area. The door to the secret chamber can be opened by pressing a button found behind the table. Next, talk to Karliah. As a reward you can select one of the three Powers offered-the Agent of Stealth, of Strife or Subterfuge.

The only possible help I've come across are the remains of some poor fellow who was trying to follow in your footsteps. ": "We were betrayed by one of our own kind. The other Sentinel can be found wandering near the steps in the main room. "Then take the Key and right all the wrongs." This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Go past Gallus and take the stairs up the corridor. SitemapAdvertisePartnershipsCareersPrivacy PolicyAd ChoiceTerms of UseReport Ad, CA Privacy/Info We CollectCA Do Not Sell My Info.

"The beginning of what?"

"Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible. The Elder Scrolls V: Skyrim Game Guide by gamepressure.com. The place you need to head to is at the south-west edge of Skyrim. Pilgrim's Path is located inside the Twilight Sepulcher.It is by this path that Dragonborn uses to gain access to the inner sanctum to complete the quest "Darkness Returns.".

May it last another thousand years!".

Any text displayed in angle brackets (e.g.. Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done. Avoid it and sneak up onto the next enemy - he's standing alone, almost as if he's waiting for you (screen above). Before leaving The Twilight Sepulcher, you can absorb one of three power which the goddess will grant you with. I feared I would never see you again. This bug is fixed by version 1.9.26.0.8 of the, Entering the Twilight Sepulcher, hearing the first of Gallus's dialogue, and then leaving will cause the door to the Pilgrim's Path to stay closed and never open upon returning. Karliah needs to be present for the whole conversation with Nocturnal, so ensure you save the game prior to dropping into the well and load up each time until it works properly.

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